(Español) Publicar en iBookStore, misión imposible

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(Español) Amazon.es

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29 ways to stay creative

August!

Summer, holidays and spare time! Well, at least for some – me, I’m up to my eyebrows in work…

I’ll tell you some about my job soon. In the meantime, for those of you with time for leisure, here are some hints to make good use of it:

Happy August everyone!

(Español) Psiqueactiva

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Coppola

This man has just earned a lot of points in my admiration scale thanks to this interview.

On art: You try to go to a producer today and say you want to make a film that hasn’t been made before; they will throw you out because they want the same film that works, that makes money. An essential element of any art is risk. If you don’t take a risk then how are you going to make something really beautiful, that hasn’t been seen before?

On screenwriting: A screenplay has to be like a haiku. It has to be very concise and very clear, minimal. When you go to make it as a film, you’re going to listen to the actors and the photographer because they have great ideas, and then you make the decision that you feel is best. Cinema is collaboration.

On money: I have another job. I make films, but I make the money in the wine industry. You work another job and get up at five in the morning and write your script. 200 years ago, if you were a composer, the only way you could make money was to travel with the orchestra and be the conductor, because then you’d be paid as a musician. There was no recording. There were no record royalties. This idea of some rock n’ roll singer being rich, that’s not necessarily going to happen anymore. Because, as we enter into a new age, maybe art will be free. Maybe the students are right. They should be able to download music and movies. I’m going to be shot for saying this. But who said art has to cost money? And therefore, who says artists have to make money? So I would say, “Try to disconnect the idea of cinema with the idea of making a living and money.”

On this last topic, Neil Gaiman has something important to say:

The times they are a-changin’. The debate goes on.

Sexual diversity in videogames

I’ve already recommended the Extra Credits videos at The Escapist magazine, where many aspects of videogame writing are dealt with week after week. Yesterday’s issue discusses a rather forgotten theme in videogames: sexual diversity.

Bad advice

In the last few days I’ve seen several bloggers mention that receiving bad advice can severely harm your writing. And we don’t mean here “negative feedback”, which should always be part of any feedback and help you improve your text. We’re talking about advice that is wrong and misleading.

Well that’s what I’ve been finding lately in the blog Advanced Fiction Writing. Their shameful article on how to write characters of the opposite gender lit my suspicion. So I checked back. A very specific question on POV received a boring digression on the different kind of narrators available to writers. Another question on whether to call characters by their first or last name received the good advice that writers should stick to one name, then gave a bad example of multi-named Voldemort. And so it goes.

This is not “Advanced” writing of any kind. This is the most simplistic adivising I’ve ever seen outside of Facebook. Stay away from bad advice! That’s my advice ;-)