I said it yesterday: everybody thinks they can write. Those who can move a camera. Those who can hold a pencil. Those woh can direct their actors. Those who can program a computer. If they can do all those complex technical things, what else do they need to write a movie, a comic, a play, a game? As Brenda Ueland used to say, everybody hsa something to tell!
I’ll admit that there are many creators who are capable of doing all that and writing their own stories. We can all think up names of movie directors and comic authors so I won’t make a list. The problem is that everybody wants to be one of those auteurs… which is another reason why there are so many mediocre pieces out there. If you intend to write for an audio-visual format, that’s one of the challenges you’ll have to face: the disdain of some “professionals” in the sector who’ll think that writing may as well get done by monkeys.
This topic, among many others, came up in conversation with our first guest ever, a renowned Spanish comic author whose words will cover these pages in the next few days.
But with this we’re already going away from the topic of videogames, back into the general themes of this multi-faceted blog. I hope this light introduction to the issue captured your interest, as we’ll find more chances to delve deeper into its complexities. In the next few days we’ll catch up with news that have been popping up on the interwebs in the last few days and then we’ll pass the mike to our first interviewee. Stay tuned!
I finally watched “The Mindscape of Alan Moore” last night. In a few words, this documentary offers an exclusive interview with the author over a background of phychedelic images.
I didn’t know what to expect of this piece, and even after watching it I’m not very sure what to think of it. The images are mostly irrelevant and merely decorate -rather than illustrate- the words of the author. The same content could have been translated -perhaps more faithfully- as a podcast or a radio interview, but I guess the potential audience -Alan Moore fans and consequently comic readers- will appreciate the audiovisual component.
Contents dwell briefly upon a variety of subjects. Moore introduces himself with some brief autobiographical stories, goes on to review the evolution of some of his works and finally focuses on the main topic: his thoughts on our society and culture, touching upon themes such as art, sexuality or religion. Perhaps the greatest fault of this documentary is that it covers so many important topics in such a short time that each of them lacks depth. Though I can say that at least I finally came to understand what Moore means when he refers to himself as a “magician” -though I’ll leave the explanation to those who take the time to see the video.
Viewers searching “The Mindscape…” for analysis of his works or writing methods will be disappointed, as these topics are only superficially mentioned. Still, I found myself taking notes and copying quotes for future use in the workshop.
On the other hand, admirers of the issues explored in Moore’s comics will find many ideas on which to dwell. Personally, in spite of my usual despise for modern prophets, I found Moore has a very clear, unique view of the world we live in that deserves being explored. “The Mindscape…” has awakened my hunger not for writing, but for learning, and this is always good for any writer.
It is not the job of artists to give the audience what the audience want. If the audience knew what they needed, then they wouldn’t be the audience – they would be the artist. It is the job of the artists to give the audience what they need.